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Re: "Rules"

By Pernbronze
2/07/2022 10:58 pm
I don't mind it. What is the injury rate going to be?

Re: "Rules"

By Braindeadkidfromouterspace - League Admin
2/07/2022 11:17 pm
I have it set really low (44)

I’m not sure if the injury sensitivity has changed, but this used to be a sweet spot for my old leagues. Any thoughts/suggestions welcome.

Re: "Rules"

By TheAdmiral
2/08/2022 8:26 am
I prefer it at 100 as managing injuries is an integral part of the game. Having it low negates the jeopardy of playing lightweight players out of position.

However, in a dispersal year with quality players thin on the ground a low setting seems in order. Perhaps, increasing incrementally over the first few seasons.

Re: "Rules"

By Braindeadkidfromouterspace - League Admin
2/08/2022 8:38 am
I think this is smart.

Injury setting
40 - from now until the START of the inaugural REGULAR SEASON
60 - for the inaugural season only

Then for the remainder of the league:
Preseason injury setting - 60
Regular season injury setting - 100

I like these #'s. I'm just nervous because I remember a 100 injury setting used to mean some of my teams were absolutely decimated. If I notice this happening I may bump the injury setting down a bit, but every league change will go to a final vote.

Re: "Rules"

By TheAdmiral
2/08/2022 9:05 am
You need to find the right settings on your sliders. Heavier players and players running in the centre of the field need to be rotated more. This makes depth important, but depth takes a few seasons to build hence suggesting injuries should initially be lower.

Re: "Rules"

By Pernbronze
2/09/2022 12:14 pm
I think the accuracy rule should be will become 60+ accuracy. For example a QB with 5/30 and 100 vol will guaranteed be 60+ accuracy and a significant possibility of 100 accuracy. But to reach it the QB has to play to grow.